Hi all,
I'm playing around a bit with some car visualisation (using an InsightVFX tutorial and an Audi model I had lying around), I'm having a bit of an issue with low shadow samples on the VrayMTLWrapper that I'm using as a shadow catcher on the floor. There are some screenshots below from my render showing the grainy shadows beneath the car. I've upped the samples really high to Sampes Limit of 5000 and a Noise Threshold of 0.005 so the car is super smooth, but the dirt pass and the floor aren't great.
How can I fix this?
Any crit on the render is appreciated too!
I'm playing around a bit with some car visualisation (using an InsightVFX tutorial and an Audi model I had lying around), I'm having a bit of an issue with low shadow samples on the VrayMTLWrapper that I'm using as a shadow catcher on the floor. There are some screenshots below from my render showing the grainy shadows beneath the car. I've upped the samples really high to Sampes Limit of 5000 and a Noise Threshold of 0.005 so the car is super smooth, but the dirt pass and the floor aren't great.
How can I fix this?
Any crit on the render is appreciated too!
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