It was found that there is a significant difference in appearance for materials with a coat when rendered using a common MaterialX file.
https://github.com/AcademySoftwareFo..._carpaint.mtlx
The likely cause is the implementation of coat_darkening.
Although the official reference states that coat_darkening is not supported, vrayMtl has a parameter with the same name, so is there a possibility that it will be supported in the future?
https://github.com/AcademySoftwareFo..._carpaint.mtlx
The likely cause is the implementation of coat_darkening.
Although the official reference states that coat_darkening is not supported, vrayMtl has a parameter with the same name, so is there a possibility that it will be supported in the future?
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