Hi all,
I'm rendering a scene with Vray GPU v6.20.02. The scene is fairly basic, the shot is a camera move towards an actor that's standing in front of a real shelf and wall. I've got a few objects placed on a CG shelf with a HDRI and a Vray Rectangle light. There is a wall behind this shelf that has a MTL Wrapper on it to catch the shadows.
There doesn't seem to be any flickering on the objects themselves but the shadows on the wall are flickering like crazy. How can I fix this? It's for a really urgent job.
I'm rendering with Light Cache, Animation preset, 3000 Subdivs, use retrace threshold is on (set to 8 ), mode is set to single frame. I have tried with Brute Force but it is still visable, CPU rendering isn't an option as we have a couple of hefty GPUs but useless CPUs with a super tight deadline.
I'm rendering a scene with Vray GPU v6.20.02. The scene is fairly basic, the shot is a camera move towards an actor that's standing in front of a real shelf and wall. I've got a few objects placed on a CG shelf with a HDRI and a Vray Rectangle light. There is a wall behind this shelf that has a MTL Wrapper on it to catch the shadows.
There doesn't seem to be any flickering on the objects themselves but the shadows on the wall are flickering like crazy. How can I fix this? It's for a really urgent job.
I'm rendering with Light Cache, Animation preset, 3000 Subdivs, use retrace threshold is on (set to 8 ), mode is set to single frame. I have tried with Brute Force but it is still visable, CPU rendering isn't an option as we have a couple of hefty GPUs but useless CPUs with a super tight deadline.
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