Hallo Guys,
i'm currently rendering a character with Vray and its skin with MR (beat me).
I use Vray Proxies and everything works fine until i turn on "export velocity" when creating my proxies.
If i do so, my renders do not match (overlap) anymore....even if i TURN OFF motionblur in both renders - VRAY and MR. Means VRAY uses the object at a different time when rendering (just a minimal offset).
I think i am not the only one that needs renderpasses from different renderes...imagine 20Mio particles and u need a holdout when using Renderman?
I even dont know what would happen if i switch motionblur ON in other renderes when using proxies. From my experience 3delight and MR match pretty good.
Could anyone please take a look into this?!?
thx
oli
i'm currently rendering a character with Vray and its skin with MR (beat me).
I use Vray Proxies and everything works fine until i turn on "export velocity" when creating my proxies.
If i do so, my renders do not match (overlap) anymore....even if i TURN OFF motionblur in both renders - VRAY and MR. Means VRAY uses the object at a different time when rendering (just a minimal offset).
I think i am not the only one that needs renderpasses from different renderes...imagine 20Mio particles and u need a holdout when using Renderman?
I even dont know what would happen if i switch motionblur ON in other renderes when using proxies. From my experience 3delight and MR match pretty good.
Could anyone please take a look into this?!?
thx
oli
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