Hey Guys,
its me again with another occlusion problem
First off...how do i exclude objects from occlusion? It does not work if i switch off "visible in reflection/refraction"
Second...i have attached a mb file and an image that show that the dirt shader does not really work with opacity maps. It just returns white below an opacity maped object even if another object is nearby.
For now i would be satisfied if i had an option to completly ignore an object in occlusion.
cheers
Oli
its me again with another occlusion problem
First off...how do i exclude objects from occlusion? It does not work if i switch off "visible in reflection/refraction"
Second...i have attached a mb file and an image that show that the dirt shader does not really work with opacity maps. It just returns white below an opacity maped object even if another object is nearby.
For now i would be satisfied if i had an option to completly ignore an object in occlusion.
cheers
Oli
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