Announcement
Collapse
No announcement yet.
crazy out of control artifacts...
Collapse
X
-
As a first thought i'd say check the HDR you're using for crazy pixel values. Can happen during HDR creation / stitching...and can be a bitch. Try clamping to some sane levels and see if it goes away.
Regards,
Thorste
(Max here, but seems like a platform independent issue :P )
-
That is odd. It almost looks like the light is getting magnified as it refracts - there's no shaders with reflection/refraction color values above 1? Sub-pixel mapping and clamp output always seem to take care of any over-brights for me. If you test with just rectangular V-Ray lights or a different IBL, the problems go away?
Comment
-
Which build is this? A similar effect could happen in older versions if there are perfectly black regions in the HDR map (as would happen if the lower half is black for example). This should be fixed in the latest nightly builds though.
Best regards,
VladoI only act like I know everything, Rogers.
Comment
Comment