Hey guys,
is it possible to implement the "Affect Matte Objects" Option in the Multimatte renderelement?
I would need this relatively urgent cause we start mass-shot-production in our current automotive job.
The lack of this option unfortunately screws up our comp pipeline cause nuke does not calculate the datawindow (DoD) right when the multimattes are present on matte objects.
thx a bunch in advance!
Oliver
P.S.: I would also like to see this option in the normals renderelement.
is it possible to implement the "Affect Matte Objects" Option in the Multimatte renderelement?
I would need this relatively urgent cause we start mass-shot-production in our current automotive job.
The lack of this option unfortunately screws up our comp pipeline cause nuke does not calculate the datawindow (DoD) right when the multimattes are present on matte objects.
thx a bunch in advance!
Oliver
P.S.: I would also like to see this option in the normals renderelement.
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