Hello,
we get quadratic blotches each time we render specific scene with DR - as you can see here:
First we had thought that some textures were missing on the slave nodes. But that is not the case.
Using brute force and light cache. Master has 8 cores, slaves have 16 cores. LC is not prerendered.
Any ideas why this is happening?
Thanks,
Lars
we get quadratic blotches each time we render specific scene with DR - as you can see here:
First we had thought that some textures were missing on the slave nodes. But that is not the case.
Using brute force and light cache. Master has 8 cores, slaves have 16 cores. LC is not prerendered.
Any ideas why this is happening?
Thanks,
Lars
Comment