VRay material IDs and multimatte IDs (attached to shading groups) aren't currently readable by spreadsheeteditor/attribute spreadsheet, making it difficult to create a report of all numbers that are in use in a given scene.
It's possible to create an expression to place FooSG.vrayMaterialId in another attribute and read that, but it's not possible to read the attributes directly.
Also, extra vRay attributes attached to shading groups (materialID, multimatteID) aren't being read in the connection editor.
(the Vray properties Object ID, is and works like a charm
O.
It's possible to create an expression to place FooSG.vrayMaterialId in another attribute and read that, but it's not possible to read the attributes directly.
Also, extra vRay attributes attached to shading groups (materialID, multimatteID) aren't being read in the connection editor.
(the Vray properties Object ID, is and works like a charm
O.