There seems to be a problem with glossy reflections (that I've actually experienced before when using Turtle, thats part of why we switched.)
It appears on lower tessellations when using a low value for glossy reflections (<0.7). Usually it is most visible with silhouette-type lightings:
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Is this how it's supposed to look and a known limitation or is it possible to correct? We rely heavily on glossy reflections for our product renders so I have to come up with a solution.
Best Regards,
Max Persson
It appears on lower tessellations when using a low value for glossy reflections (<0.7). Usually it is most visible with silhouette-type lightings:
Is this how it's supposed to look and a known limitation or is it possible to correct? We rely heavily on glossy reflections for our product renders so I have to come up with a solution.
Best Regards,
Max Persson
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