I can't seem to get a working SubD out of Vray. What I need on the Vray smooth is to actually Ignore preservation of Geometry Borders and selection borders. If I maya smooth an object and click those options off I get a usable result.
If I maya smooth the object and do not turn those options off, my maya smooth matches the Vray SubD which is no bueno.
If I maya smooth the object and do not turn those options off, my maya smooth matches the Vray SubD which is no bueno.
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