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So how can this be explained?

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  • So how can this be explained?

    Rendering out a character in animation mode on my pc from within maya 2011 is working just fine.

    I then decide that I want my studio pc to render the second half in animation mode...

    I up load the exact scene file with the same calculated vrmaps, the folder paths are identical on both pc's but the result is very different, so what has broken??


  • #2
    looks like missing tex map from a light?
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

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    • #3
      All texture maps are viewable from the same mapped drives!

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      • #4
        Do you get any warnings or errors on the machines? If you specify the -verboseLevel=4 option and compare the outputs from the two renders, are there any differences?

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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