Hi,
We're using V-Ray Sun and Sky with physical camera. I can turn off shadows in the render stats of the object, but light linking to transform1/VRayGeoSun doesn't work at all - for shading group or geometry. I'm wondering if the link with VRaySky needs to be broken, but it doesn't show up as a light. I tried using a vrayobjectproperties set but that doesn't have any way to effect direct lighting (the shadows are direct / in the lighting render element). Is there a way to do this, and if not, is it in the works? I can make a separate render layer, but that's a definite compromise - I feel this is essential for sun and sky. Thanks,
Jens
We're using V-Ray Sun and Sky with physical camera. I can turn off shadows in the render stats of the object, but light linking to transform1/VRayGeoSun doesn't work at all - for shading group or geometry. I'm wondering if the link with VRaySky needs to be broken, but it doesn't show up as a light. I tried using a vrayobjectproperties set but that doesn't have any way to effect direct lighting (the shadows are direct / in the lighting render element). Is there a way to do this, and if not, is it in the works? I can make a separate render layer, but that's a definite compromise - I feel this is essential for sun and sky. Thanks,
Jens
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