Hi guys,
I've been having some issues with renderID and coverage, using nightly 08-17-2010. I have a fairly large scene with lots of objects, and it seems renderID is running out of colors (haha), or is having an issue with a V-Ray proxy. The bush all the way to the right is not a proxy and shows up in renderID, whereas the other bushes in the middle are missing and are proxies. The new coverage pass is great, but currently lights render into it, even when they are invisible (that's what those squares are), and the proxied bushes are also missing. Last image is the diffuse pass, for comparison. Thanks,
Jens
I've been having some issues with renderID and coverage, using nightly 08-17-2010. I have a fairly large scene with lots of objects, and it seems renderID is running out of colors (haha), or is having an issue with a V-Ray proxy. The bush all the way to the right is not a proxy and shows up in renderID, whereas the other bushes in the middle are missing and are proxies. The new coverage pass is great, but currently lights render into it, even when they are invisible (that's what those squares are), and the proxied bushes are also missing. Last image is the diffuse pass, for comparison. Thanks,
Jens
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