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Huge renderings.. any ideas?

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  • Huge renderings.. any ideas?

    Hi all,
    I have some huge renderings that I need to do very soon.. They are for poster print and the size is in the area of 19000x19000 pixels wide..

    Anyone who can help me breaking that into renderable chunks? .. Is there a command line rendering that I can do to do tile renderings or any other tips, to make this render?

    Any ideas are welcome.
    Kind regards

    Carsten Lind
    Senior 3D Artist, Maya software manager & Instructor
    LEGO System A/S

  • #2
    I am a bit worried that no one can give any hints about this ..
    Kind regards

    Carsten Lind
    Senior 3D Artist, Maya software manager & Instructor
    LEGO System A/S

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    • #3
      I didn't tried it all.

      1. http://area.autodesk.com/blogs/shawn...and_backburner

      2. big render plugin http://bigrender.jimdo.com/ <- 30 euro.

      3. Superrender script http://www.forsolloza.com.ar/scripts/
      Last edited by sandykoufax; 15-10-2010, 01:26 AM.
      :: twitter :: Portfolio :: My 3D Products :: ...and ::

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      • #4
        mind you BBs stripe rendering doesnt work with the VRayVFB

        Regards,
        Thorsten

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        • #5
          Oops. I didn't noticed it is maya thread. sorry!
          :: twitter :: Portfolio :: My 3D Products :: ...and ::

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          • #6
            But thanks for trying mate appreciated..
            Kind regards

            Carsten Lind
            Senior 3D Artist, Maya software manager & Instructor
            LEGO System A/S

            Comment


            • #7
              My suggestion would be to render at a more manageable size and if needed resize in post. I cap renders at 8-10k now because the whole workflow becomes too slow and unstable at higher sizes. Clients always ask for oversized files anyway, but it's not often even remotely necessary for print.

              B
              Brett Simms

              www.heavyartillery.com
              e: brett@heavyartillery.com

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              • #8
                VR 'In Depth' Series - Module 3 - Vray Frame Buffer Part 1: Render Set Up Dialogue Controls talks about this and they explain it very well.

                http://www.mentalboutmax.biz/Shop/pr...buffer_part_2/
                Bobby Parker
                www.bobby-parker.com
                e-mail: info@bobby-parker.com
                phone: 2188206812

                My current hardware setup:
                • Ryzen 9 5900x CPU
                • 128gb Vengeance RGB Pro RAM
                • NVIDIA GeForce RTX 4090
                • ​Windows 11 Pro

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                • #9
                  with max and the big render script you could do that. we done 2 weeks ago 2 print rendering in nearly 20k by 20k, took about 8h per picture (10quads, 9 tiles per pic) and was a pain to comp and paint it in photoshop...but its was working...

                  there are other solutions via other commercial render managers, some offer a feature for splitting images not only in scanlines like in backburner.

                  good look!

                  bye,
                  Jens

                  Jens Hedrich | CEO - Supervisor

                  3deutig :: animation | visual effects
                  info@3deutig.com | www.3deutig.com

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                  • #10
                    You can render any resolution with vray if you render to exr while using "direct-to-disk" rendering. Just give me your phone number and i will help you...

                    cheers
                    Oliver
                    OLIVER MARKOWSKI - Head of 3D at RISE | Visual Effects Studios

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                    • #11
                      Take a look at this thread which deals with this very issue: http://www.chaosgroup.com/forums/vbu...VFB#post397586

                      Best regards,
                      Vlado
                      I only act like I know everything, Rogers.

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