Hi all
The title explains the question really. I have been doing some tests and when taking reflective materials glossiness to 0 the test object has lost its normal information and becomes faceted. However when rendered without reflections the normals behave correctly and it is nice and smooth.
The object has no subdivisions or anything like that.
I'm using nightly build from 4.10.10 incase its a beta issue.
If needed I will post pics.
Any advice appreciated.
Thanks
Will.
The title explains the question really. I have been doing some tests and when taking reflective materials glossiness to 0 the test object has lost its normal information and becomes faceted. However when rendered without reflections the normals behave correctly and it is nice and smooth.
The object has no subdivisions or anything like that.
I'm using nightly build from 4.10.10 incase its a beta issue.
If needed I will post pics.
Any advice appreciated.
Thanks
Will.
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