Hi,
once again we get this errors (see attached image) when rendering a vrscene with standalone and DR. Rendering the same scene with the same clients within Maya gives us a clean image!?
Using Maya 2011 SP1 und Windows 7 64bit (server) and Vista 64 (clients). And VRay for Maya NB from twelfth november. All textures are available for each client locally.
The error seems to happen during the prepass phase. Any ideas?
Thanks,
Lars
once again we get this errors (see attached image) when rendering a vrscene with standalone and DR. Rendering the same scene with the same clients within Maya gives us a clean image!?
Using Maya 2011 SP1 und Windows 7 64bit (server) and Vista 64 (clients). And VRay for Maya NB from twelfth november. All textures are available for each client locally.
The error seems to happen during the prepass phase. Any ideas?
Thanks,
Lars
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