Hi,
I have this awful data set from a client where the normal are all over the place.
When I render with the nightly build, any object with the normal reversed, will not render properly (no reflection). Is there a way to fix this?
I noticed the option in the material, double sided but it doesn't seem to work.
I am using yesterday's build with Maya 2010 on Win XP64.
Thanks.
Yannick
I have this awful data set from a client where the normal are all over the place.
When I render with the nightly build, any object with the normal reversed, will not render properly (no reflection). Is there a way to fix this?
I noticed the option in the material, double sided but it doesn't seem to work.
I am using yesterday's build with Maya 2010 on Win XP64.
Thanks.
Yannick
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