Anyone ever lose their corrections control from the frame buffer? I cant find the curve editor window. How do I reset this. I think maybe its off screen. I tried cascading all windows and still no luck
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I also have that, and similar issues with the whole frame buffer that also does not show up. I can see it in the task bar, but I can't restore window. In win xp I can right click on it in the taskbar and choose "maximize". That brings it up fullscreen and I can see it again, but only if it is fullscreen. This also happens in win7, but our sys guy showed me a nice trick:
Choose the window in the taskbar and push "windows key" + "arrow left". It will now snap to one side of you display, and your can now resize the window again. (it will behave strange the first time and then normal again.)
I'm supporting loco's therory about the windows jumping offscreen. I never experienced anything like this in any other app. It is really strange.
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I had the same issue. This fixed it:
just change in the render settings the resolution for one render, try to change any random size, make it large, make it small.
In my case the window came back and didn't have that problem anymore.
Maybe it works in your case too.
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I have found this too occasionally, although I haven't tracked it down to something specific. Like bernard said, changing the resoltution should force the position of the window to be reset to the default.
Best regards,
VladoI only act like I know everything, Rogers.
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I'm getting the same missing window, but resetting the resolution doesn't resolve it. Seems to be associated with particular scene files. Is the position saved in the vraySettings node somewhere? The VFB and child windows aren't addressable with windows alt+space tools, so I can't use that trick.
The only way I could get it back was by remove ALL references to vray in the maya scene, all shaders then import into a new scene. I think it's how the UI is built in QT somehow.Last edited by Zach Gray; 02-08-2011, 09:14 PM.
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You can reset the V-Ray VFB settings using the following MEL command immediately after loading the scene (before rendering):Code:setAttr "vraySettings.vfbSettingsArr" -type Int32Array 0;
VladoI only act like I know everything, Rogers.
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