Hi,
I'm having a really weird problem:
I have a character with a geometry cache attached which is inside the project folder.
2 of my 4 render hosts for DR are rendering the character ALWAYS on frame 1, the other two and the machine that is distributing the job are rendering the frames they are supposed to render,
so i get an image sequence where the buckets of the two faulty ones always show frame 1, and the rest of the buckets show the animation.
-I've tried killing and restarting vray on every host manually
-there are no error messages on the hosts
-textures are loaded correctly on every host
is there a cache somewhere I need to delete?
any ideas?
I'm having a really weird problem:
I have a character with a geometry cache attached which is inside the project folder.
2 of my 4 render hosts for DR are rendering the character ALWAYS on frame 1, the other two and the machine that is distributing the job are rendering the frames they are supposed to render,
so i get an image sequence where the buckets of the two faulty ones always show frame 1, and the rest of the buckets show the animation.
-I've tried killing and restarting vray on every host manually
-there are no error messages on the hosts
-textures are loaded correctly on every host
is there a cache somewhere I need to delete?
any ideas?
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