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Faceted Shadows

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  • Faceted Shadows

    I'm having some problems with faceted shadows with physical sun or a maya directional light.

    The only way I've been able to get rid of them is to render the surface as a subdiv with high divisions, which slows everything to a crawl.

    The surface does have some spikey polys, but I would think a subdiv with 2 divisions would fix it.

    It also shows up with dirt. Is the only solution to render with high subdivs?
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  • #2
    It might help to increase the shadow bias for your direct light a bit.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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