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  • crashed render output

    any ideas what this means?:

    terminate called after throwing an instance of 'Iex::EinvalExc'
    what(): Cannot unlock mutex (Invalid argument).
    Stack trace:
    4 libvray.dylib 0x000000011f6cee70 VUtils::NDTree::Tree<VUtils::StaticBox>::removePri mitive(int, VUtils:ynamicPrimitive<VUtils::StaticBox>*) + 0
    5 libvray.dylib 0x000000011f703ac8 VUtils:efaultResourceManager::freeMem() + 312
    6 libvray.dylib 0x000000011f8e35d5 VUtils::VRayRenderer::rayserverEnd() + 101
    7 libvray.dylib 0x000000011f8e6c26 VUtils::VRayRenderer::endFrame() + 662
    8 vrayformaya.bundle 0x000000011f0886b2 VRayMayaRenderer::renderFrame() + 418
    9 vrayformaya.bundle 0x000000011f089c9c VRayMayaRenderer::renderSequence() + 1612
    10 vrayformaya.bundle 0x000000011f089f66 VRayMayaRenderer::renderImpl() + 294
    11 vrayformaya.bundle 0x000000011f08a418 VRayMayaRenderer::render(VUtils::VRayVFB*, MayaRenderParams const&) + 808
    12 vrayformaya.bundle 0x000000011f212505 VRendCmd::doIt(MArgList const&) + 2853
    13 libOpenMaya.dylib 0x000000011ec29722 THcommandObject::doIt(TargList&) + 162
    14 libCommandEngine.dylib 0x0000000100aa9f2a TmetaCommand::doCommand(TargList&) + 90
    15 libCommandEngine.dylib 0x0000000100aa9a8d Mel_Command_Dispatch_old(SphNode*) + 733
    16 libCommandEngine.dylib 0x0000000100ad28b4 node_exec + 100
    17 libCommandEngine.dylib 0x0000000100ad2afd sophia_call_executable + 109
    18 libCommandEngine.dylib 0x0000000100af55fb SophiaExecutable::evaluate(void*) + 107
    19 libCommandEngine.dylib 0x0000000100ab0b1e TcommandEngine::executeCommand(SophiaExecutable*, void*) + 158
    20 libExtensionLayer.dylib 0x0000000101206d7d TelfEvalCmd::doCommand(TargList&) + 93
    21 libCommandEngine.dylib 0x0000000100aa9279 Mel_Command_Dispatch(SphNode*) + 329
    22 libCommandEngine.dylib 0x0000000100ad28b4 node_exec + 100
    23 libCommandEngine.dylib 0x0000000100af96a5 f_function_entry_node + 2357
    24 libCommandEngine.dylib 0x0000000100ad28b4 node_exec + 100
    25 libCommandEngine.dylib 0x0000000100ad2afd sophia_call_executable + 109
    26 libCommandEngine.dylib 0x0000000100af55fb SophiaExecutable::evaluate(void*) + 107
    27 libCommandEngine.dylib 0x0000000100ab0b1e TcommandEngine::executeCommand(SophiaExecutable*, void*) + 158
    28 libExtensionLayer.dylib 0x0000000101206d7d TelfEvalCmd::doCommand(TargList&) + 93
    29 libCommandEngine.dylib 0x0000000100aa9279 Mel_Command_Dispatch(SphNode*) + 329
    30 libCommandEngine.dylib 0x0000000100ad28b4 node_exec + 100
    31 libCommandEngine.dylib 0x0000000100af797a fc_if + 186
    32 libCommandEngine.dylib 0x0000000100ad28b4 node_exec + 100
    33 libCommandEngine.dylib 0x0000000100af7d95 fc_for + 181

    Result: /Volumes/projects/uncinc/3D/scenes/Rendering/AnimationCacheRenders/Unctest/Unctest_V02.ma
    // Maya exited with status -1
    showreel: http://vimeo.com/27236919

  • #2
    Yes... Can you get us a scene for this?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      yes I can, but the same scene is rendering ok right now so I don't know if that's useful then?

      I'll mail the scene to you Vlado
      showreel: http://vimeo.com/27236919

      Comment


      • #4
        btw.

        the crashing actually occured AFTER writing the (corrupt) EXR.
        so maybe it's related to the EXR writing to network disk bug..
        this out put below was before the output i posted earlier:

        [2010/Dec/17|14:57:27] V-Ray: (Estimated time remaining: 0h 2m 23.4s): 10 % completed
        [2010/Dec/17|14:57:28] V-Ray: (Estimated time remaining: 0h 1m 10.5s): 20 % completed
        [2010/Dec/17|14:57:29] V-Ray: (Estimated time remaining: 0h 0m 43.7s): 30 % completed
        [2010/Dec/17|14:57:32] V-Ray: (Estimated time remaining: 0h 0m 32.3s): 40 % completed
        [2010/Dec/17|14:57:48] V-Ray: (Estimated time remaining: 0h 0m 36.9s): 50 % completed
        [2010/Dec/17|14:58:05] V-Ray: (Estimated time remaining: 0h 0m 35.8s): 60 % completed
        [2010/Dec/17|14:58:23] V-Ray: (Estimated time remaining: 0h 0m 31.0s): 70 % completed
        [2010/Dec/17|14:59:19] V-Ray: (Estimated time remaining: 0h 0m 32.2s): 80 % completed
        [2010/Dec/17|14:59:27] V-Ray: (Estimated time remaining: 0h 0m 14.5s): 90 % completed
        [2010/Dec/17|15:01:56] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 100 % completed
        [2010/Dec/17|15:01:56] V-Ray debug:
        [2010/Dec/17|15:01:56] V-Ray: Successfully written image file "/Volumes/projects/_3dRenderfiles/UncInc/3DRenders/Unctest_V02/Unctest_V02.0002.exr"
        [2010/Dec/17|15:01:56] V-Ray debug: Waiting for DR to finish
        [2010/Dec/17|15:01:56] V-Ray: Number of raycasts: 16409368
        [2010/Dec/17|15:01:56] V-Ray: Camera rays: 3502219
        [2010/Dec/17|15:01:56] V-Ray: Shadow rays: 4764659
        [2010/Dec/17|15:01:56] V-Ray: GI rays: 2520556
        [2010/Dec/17|15:01:56] V-Ray: Reflection rays: 10993
        [2010/Dec/17|15:01:56] V-Ray: Refraction rays: 0
        [2010/Dec/17|15:01:56] V-Ray: Unshaded rays: 6483701
        [2010/Dec/17|15:01:56] V-Ray debug: Clearing global light manager.
        [2010/Dec/17|15:01:56] V-Ray debug: Clearing direct light manager.
        [2010/Dec/17|15:01:56] V-Ray debug: Clearing ray server.
        showreel: http://vimeo.com/27236919

        Comment

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