Hi,
I need to render the following image at about 6000x6000.
I was thinking of rendering this in tiles because of long rendertimes.
I use primary Brute force, secondary light cache
but the light cache causes not matching tiles:
with lightcache disabled:
but this becomes to dark and rendertimes are longer
I also noticed that the "banding" only appears on the fur.
the images both have:
resolution 1024x1024 in 16 tiles
subdivs of lighcache 1024
so multiple questions:
1 - any tips for rendering as 1 image at 6000x6000?
( I'm afraid my machines are not gonna handle this.)
2 - any tips on improving the light cache so it won't produce these "bands"
cheers..
I need to render the following image at about 6000x6000.
I was thinking of rendering this in tiles because of long rendertimes.
I use primary Brute force, secondary light cache
but the light cache causes not matching tiles:
with lightcache disabled:
but this becomes to dark and rendertimes are longer
I also noticed that the "banding" only appears on the fur.
the images both have:
resolution 1024x1024 in 16 tiles
subdivs of lighcache 1024
so multiple questions:
1 - any tips for rendering as 1 image at 6000x6000?
( I'm afraid my machines are not gonna handle this.)
2 - any tips on improving the light cache so it won't produce these "bands"
cheers..
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