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3d noise textures move per frame ?

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  • 3d noise textures move per frame ?

    Hi all

    I've just learned the hard way that 3d textures, Brownian and Solid Fractal, both act as if their locators move per frame thus not being usable as textures on objects. I rendered the same material, a 3d texture plugged into a surface shader, in both vray and mental ray and the vray one moves and mental ray one stays still.

    There's no animation in scene or anything like that. Maybe its from the nightly I'm using?

    Its from 16-11-2010 I'm using Maya 2011 64 bit on windows 7.

    Any help hugely appreciated !

  • #2
    I think this has been corrected since then.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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