Hi,
I'm having an issue with intersecting geometry that shows up in the alpha channel although its primary visibility is turned off.
As you can see in the viewport screenshot there are two cubelike shapes flying over a ground plane.These two cubes have overlapping faces where they touch each other. For some reason this area shows up in the alpha channel.
I noticed that in my occlusion rendering but it also shows up if you throw a simple lambert on everything. It disappears as soon as you move the cubes slightly apart.
I attached a simple test scene. Any ideas what is going on?
I'm using Vray build 13582 from Dec 2 2010 on Windows 7 x64.
vray_primVis_prob.zip
Thanks in advance,
jan
I'm having an issue with intersecting geometry that shows up in the alpha channel although its primary visibility is turned off.
As you can see in the viewport screenshot there are two cubelike shapes flying over a ground plane.These two cubes have overlapping faces where they touch each other. For some reason this area shows up in the alpha channel.
I noticed that in my occlusion rendering but it also shows up if you throw a simple lambert on everything. It disappears as soon as you move the cubes slightly apart.
I attached a simple test scene. Any ideas what is going on?
I'm using Vray build 13582 from Dec 2 2010 on Windows 7 x64.
vray_primVis_prob.zip
Thanks in advance,
jan
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