Hey Guys,
when we map a texture to VrayMaterialID that comes from our fileserver it does not render in distributed mode. When we copy it to the local C: drive on every slave then it works. I remember similar problems some time ago with all filenodes which has been fixed...maybe you simply forgot to fix this for the materialID.
cheers
Oli
when we map a texture to VrayMaterialID that comes from our fileserver it does not render in distributed mode. When we copy it to the local C: drive on every slave then it works. I remember similar problems some time ago with all filenodes which has been fixed...maybe you simply forgot to fix this for the materialID.
cheers
Oli