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Bucket discrepancies with Distributed Rendering

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  • Bucket discrepancies with Distributed Rendering

    Hi there,

    I'm getting some slight variations in luminosity and some downright errors while rendering with DR. some of the buckets that come from the slave machine have the samples screwed up, specially in the irradiance map, as you can see in the attached images. Is there a workaround?

    Thanks a lot!

    Aneurisma

    Click image for larger version

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    Click image for larger version

Name:	Screen shot 2011-03-24 at 11.19.54 AM.png
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  • #2
    I have had some strange stuff with mismatch buckets using DR and RT together. Usually a machine reboot fixes it across all machines, but I think some modes of GI will need to be calculated from one single machine per frame.

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