when attempting to use the Baking engine to bake something out to UV's, VRay consistently just renders a black image regardless of whats selected or what shaders are assigned. I've used this before on Windows 7 Maya 2011 without any problems, but the OS X version I'm having problems with.
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using the baking engine OS X Maya 2011 VRay 1.5 SP1 - black images
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Could you please send us a scene to: vraymaya@chaosgroup.com
Also, let us know which exact build are you using (nightly or official)?Best regards,
Zdravko Keremidchiev
Technical Support Representative
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ya, I've seen this when using subdivisions or displacements. It would be nice to be able to bake AO with displacements on though, but I know vlado mentioned it was tricky.Dave Girard | CAN-CON.ca | polygonspixelsandpaint.tumblr.com
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