Hi,
I started a scene using V-Ray 1.5. I upgraded to the 2.0 beta this past weekend. Now, when I make a new shader and map a file texture into it, the result is extremely, extremely blurry. The old shaders (made in 1.5) render just fine. The only way I can get an acceptable result it to turn "filter maps" off in the Render Globals. Using GI/no Gi does not seem to have an effect.
Maya 2011 SP1 OSX 10.6.5
I started a scene using V-Ray 1.5. I upgraded to the 2.0 beta this past weekend. Now, when I make a new shader and map a file texture into it, the result is extremely, extremely blurry. The old shaders (made in 1.5) render just fine. The only way I can get an acceptable result it to turn "filter maps" off in the Render Globals. Using GI/no Gi does not seem to have an effect.
Maya 2011 SP1 OSX 10.6.5
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