I'm getting an error when I create the diffuse light pass by multiplying the rawLight with the diffuse color:
X
As you can see I get a bright line along the edge of my character that does not appear in the beauty (especially obvious on the bottom left edge):
I am rendering this in exr linear using all vray lights (2 sphere, 1 rectangular).
If you zoom into the images, you can see that the rawLight character is a few pixels smaller than in the diffuse pass which is causing the bright edge. Because of the background the alpha is pure white, which rules out a pre-mult error on the alpha, but it looks like there is something like that going on with the rawLight and diffuse not lining up.
X
As you can see I get a bright line along the edge of my character that does not appear in the beauty (especially obvious on the bottom left edge):
I am rendering this in exr linear using all vray lights (2 sphere, 1 rectangular).
If you zoom into the images, you can see that the rawLight character is a few pixels smaller than in the diffuse pass which is causing the bright edge. Because of the background the alpha is pure white, which rules out a pre-mult error on the alpha, but it looks like there is something like that going on with the rawLight and diffuse not lining up.
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