having a problem importing a mesh with proper uv map.
I have uv on my obj. I can import one file of the obj seq into maya and uv looks fine.
If i try to make a vrmesh out of this same obj with the ply converter (because its an obj seq from houdini) then the object gets 3 uv sets, 2 of which are empty. If I show the third uv set i can see my uv's but it will not render with proper uv.
If I import the obj into maya and then create a mesh from within maya uv seems to be fine. seems to be just the ply converter is somehow not getting the uv map.
I have uv on my obj. I can import one file of the obj seq into maya and uv looks fine.
If i try to make a vrmesh out of this same obj with the ply converter (because its an obj seq from houdini) then the object gets 3 uv sets, 2 of which are empty. If I show the third uv set i can see my uv's but it will not render with proper uv.
If I import the obj into maya and then create a mesh from within maya uv seems to be fine. seems to be just the ply converter is somehow not getting the uv map.
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