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motion blur not working for projected textures

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  • motion blur not working for projected textures

    Sorry if this has been asked before. I'm using a projected fileTexture where the place3dTexture node is constrained to an animated object. The projected texture is not getting motion blur.

    2011-x64 1.5 NB15067

  • #2
    Can you get me a scene for this? I remember a similar issue being fixed at one point, but this may be something else.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Here's a very simple scene. I've replaced my fileTexture with a checker and my object with a plane, but the result is the same. The object is moving and gets blurred, but the checker, which moves with the object is not blurred.

      David
      Attached Files

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      • #4
        Have you tried using a texture reference?

        Best,
        Leo

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        • #5
          Yes, that is how I ended up doing it.

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