Hi
I noticed some strange behaviour on meshes when using bump or displacement with Vray 2.004 in Maya 2011 x64.
What could be the reason for that ? Am i missing some filter or extra nodes to get rid of that problem ? It dosen't matter when i choose 2d displacement or normal etc. . The same or similar spots appear whren using bump map.
any help appreciated.
cheers
czaps
I noticed some strange behaviour on meshes when using bump or displacement with Vray 2.004 in Maya 2011 x64.
What could be the reason for that ? Am i missing some filter or extra nodes to get rid of that problem ? It dosen't matter when i choose 2d displacement or normal etc. . The same or similar spots appear whren using bump map.
any help appreciated.
cheers
czaps
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