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Render as subdivision surface and 2D displacement

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  • Render as subdivision surface and 2D displacement

    Is it possible to use the render as subdivision surface with 2d displacement?
    I can't get it to work.
    Richard Blank
    www.haymakerfx.com

  • #2
    Nope; subdivision surfaces only support the regular normal displacement for the moment. A work-around would be to smooth the mesh in Maya, and then use 2d displacement on it.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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