After the beta period of Vray 2.0, I re-installed the 1.5 and things have been a bit crazy. First I get this really strange behavior with the vray rect light which seems like it's rendering the opposite colors of what it should. I rendered the scene with a dome light and a rect light for comparison:
rect light
dome light
Also, note how the GUI font is weird when I show the render stats and it's not an oblique font, but the display that's being distorted...
I've had issues with texture not rendering correctly also (some buckets do and some don't, despite the fact that I'm not using DR and all the textures are local). I had to default to Mental Ray to finish a project with tight deadline
Thanks all
BTW, I'm using maya 2011 on OSX 10.6.7 and vray 1.50 SP1
rect light
dome light
Also, note how the GUI font is weird when I show the render stats and it's not an oblique font, but the display that's being distorted...
I've had issues with texture not rendering correctly also (some buckets do and some don't, despite the fact that I'm not using DR and all the textures are local). I had to default to Mental Ray to finish a project with tight deadline
Thanks all
BTW, I'm using maya 2011 on OSX 10.6.7 and vray 1.50 SP1
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