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Fatal error caused by "affect all channels"

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  • Fatal error caused by "affect all channels"

    Hello,
    I have a scene that's been causing fatal errors (including machine lockups) due to a VrayMaterial bug. VRay 2 and also 1.5(!)

    It's a simple scene (Vlado, I'll happily email the scene if you like). It's repeatable, and seems to only happen when "affect all channels" is toggled in the refractions pulldown of a glass pane material.

    Not tried to repeat in other scenes as yet.. behind schedule now. Can try (if needed) when back on track.

  • #2
    Can you get me that scene? Works fine here in simple tests.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Emailed

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