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GI flicker with transparent surfaces very close together

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  • GI flicker with transparent surfaces very close together

    Working on this short still...

    The eye was built with a cornea and sclera as separate geometry, but now they are flickering. Should I override the GI on the cornea or is the issue due to the nearly intersecting geometry. You may need to download the original to see past the vimeo compression.

    Last edited by Zach Gray; 17-06-2011, 12:25 PM.

  • #2
    Flickering solved by completely removing GI from cornea layer. It's still reflective, but it does not cast or receive or is is visible to GI.

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