When using Sun and Sky, with Physical Camera attributes added to the Camera, how can I set up an (extra) environment reflection map ?
When I break the reflection connection in the Override environment tab with the Sun/Sky node and add my own reflection map it does
not appear in the render unless you set the color gain in the file node to high values (40-50); I guess this is not the correct way to set it up.
It seems that after you break the Sun/Sky reflection connection in the environment tab, it still seems to have an influence on the environment reflection.
Tnx,
Mules
When I break the reflection connection in the Override environment tab with the Sun/Sky node and add my own reflection map it does
not appear in the render unless you set the color gain in the file node to high values (40-50); I guess this is not the correct way to set it up.
It seems that after you break the Sun/Sky reflection connection in the environment tab, it still seems to have an influence on the environment reflection.
Tnx,
Mules
Comment