Announcement

Collapse
No announcement yet.

Device Aspect Ratio not affected

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Device Aspect Ratio not affected

    Hi there,

    I don't know if it was mentioned yet, but as described above, if I change the resolution in the commons tab,
    the device apect ratio is not calculated - the pixel aspect ratio is changing....

    Would be nice if fixed.

    Thanks Dominik
    Dominik Markota | Head of CGI | Senior Shading & Lighting TD @ Serviceplan MAKE

  • #2
    Hello,

    What version are you using? That was fixed in the mid-June, so you might need an update.

    Let me know if your version is newer and you're still experiencing issues.

    Thanks,

    Milena
    V-Ray for Maya developer

    Comment


    • #3
      I am using the build from 22nd of june, but I'll try the newest one tomorrow and let you know

      Thanks

      Dominik
      Dominik Markota | Head of CGI | Senior Shading & Lighting TD @ Serviceplan MAKE

      Comment


      • #4
        I just read your description again. I am sorry, I meant the change that was done so the device and pixel aspect affect each other. What you're experiencing is directly connected with it - the device aspect is locked, only the pixel aspect gets changed with resolution. It is the same as what you will see in Maya with "Maintain Device aspect" setting On.

        Hope that explains the issue.
        Last edited by milena.sarneva; 28-06-2011, 08:44 AM. Reason: spelling
        V-Ray for Maya developer

        Comment


        • #5
          Yes,

          I understand that, but it would be cool if it would work, because i type in the device aspect ratio result in the cameras film aspect ratio field. So now i have to
          calculate it by myself....

          Thanks

          Dominik
          Dominik Markota | Head of CGI | Senior Shading & Lighting TD @ Serviceplan MAKE

          Comment


          • #6
            I believe this is already fixed in the latest nightly builds.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment


            • #7
              Hello,

              It should be fixed in the build from July 6th.

              Let me know if it doesn't work as expected.

              Thanks,

              Milena
              V-Ray for Maya developer

              Comment


              • #8
                Thanks Milena,

                it's working like a charm!

                Cheers!

                Dominik
                Dominik Markota | Head of CGI | Senior Shading & Lighting TD @ Serviceplan MAKE

                Comment


                • #9
                  Thanks, Dominik, glad to know
                  Have a great weekend!
                  V-Ray for Maya developer

                  Comment

                  Working...
                  X