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multi-matte on light material - direct illumination

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  • multi-matte on light material - direct illumination

    Hi,

    when I assign a VrayLight Material to an object, a primitive like a plane... and I activate Direct Illumination ..... the multi-matte breaks.
    Looks like the Object ID breaks.

    Would be great if this value could be kept as well, so I wouldn't loose my multi-mattes.
    Same happens when using Material ID's.

    thx,
    bernhard
    Last edited by bernhard; 01-07-2011, 10:14 AM.
    www.bernhardrieder.com
    rieder.bernhard@gmail.com

  • #2
    How do you assign the object ID? Also which V-Ray build? I thought this was fixed at some point.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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