I'm opening up a shot from earlier this year done in 1.5. I'm rendering now in 2.0 and the objects are completely blown out and the background is very dark, compared to what it was. Are there different color mapping setting or anything that have changed in 2.0?
Nothing too complex in the scene. Using vrayMTL shader and a fog volume.
Thanks,
Oliver
Nothing too complex in the scene. Using vrayMTL shader and a fog volume.
Thanks,
Oliver
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