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Build 16345 gi channel rendering reflection instead

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  • Build 16345 gi channel rendering reflection instead

    Having this really odd behavior on build 16345 where the GI Pass loses all texture information and comes out looking EXACTLY like the reflection pass.

    Did something change?

    Just checked the builds: Looks like the phenomenon started after build 16308.
    Last edited by BadRobotProductions; 20-08-2011, 01:55 PM.
    - Brandon

  • #2
    Yep, I'm working on some changes related to hair shading, which are not fully complete yet. Should be fine for the next build tomorrow.

    Best regards,
    Vlado
    Last edited by vlado; 21-08-2011, 01:09 AM.
    I only act like I know everything, Rogers.

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