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UVW coords issue for VRaySimbiont

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  • UVW coords issue for VRaySimbiont

    Hello,

    There is a problem to connect a UVW coords in VRaySimbiont material automatically from the second VRaySimbiont material.
    The first one is working great for the first time.
    The problem is happened when make another VRaySimbiont and try to connect a UVW coords with 3d Placement node.
    The new 3d Placement node should connect with VRaySimbiont2 but it is connected with VRaySimbiont1.
    This is meaing that VRaySimbiont1 is disconnected with own 3d Placement.
    But it is okay if I use the connection Editor.

    Please check this image to understand the circumstance.
    Click image for larger version

Name:	simbiont.jpg
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    And just in case, I attached the scene file(maya 2011, vray 1634.

    Best Regards,
    Sangho Jung.
    Attached Files
    Last edited by sersia; 26-08-2011, 10:11 AM.

  • #2
    Hello again,

    Do I need to use just the connection Editor to make a connection between the UVW coordis and 3d Plascement for the second or third VRaySimbiont material?
    And it is happened with VRayCarPaintMtl's Flake UV Coords. I connected 2d Placement to Flake UV Coords. There is a same issue from the second VRayCarPaintMtl.

    Am I using it wrong way?

    Click image for larger version

Name:	uvCoords.jpg
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Size:	31.3 KB
ID:	844421

    Best Regards,
    Sangho Jung.
    Last edited by sersia; 26-08-2011, 11:08 AM.

    Comment


    • #3
      I don't think it is a V-Ray related issue. This behavior is reproducible with the native Maya nodes as well.
      For more information on the issue you can contact Autodesk support team.
      Best regards,
      Zdravko Keremidchiev
      Technical Support Representative

      Comment

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