Hi,
I don't know why, but, i have a lot of proxy with a lot of tiled exr textures.
I set, for example, the dynamic memory to 10 giga.
When i activate the motion blur, the dynamic memory is not respected, and i have more than 24 giga in memory...
And when the render was finish, all the memory are not "cleaned".
For example before the render, i have 14 giga of free memory. When the render is finished, i have like 10 giga of free memory.
Sometime, Vray crash with :
It is normal ?
Thanks.
I don't know why, but, i have a lot of proxy with a lot of tiled exr textures.
I set, for example, the dynamic memory to 10 giga.
When i activate the motion blur, the dynamic memory is not respected, and i have more than 24 giga in memory...
And when the render was finish, all the memory are not "cleaned".
For example before the render, i have 14 giga of free memory. When the render is finished, i have like 10 giga of free memory.
Sometime, Vray crash with :
Code:
terminate called recursively terminate called after throwing an instance of 'std::bad_alloc' what(): std::bad_alloc maya encountered a fatal error Signal: 6 (Abort)
Thanks.
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