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New Physical Camera motion blur with Stable build

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  • New Physical Camera motion blur with Stable build

    So things keep changing..

    Physical camera motion blur with movie camera was broken, then fixed so you didn't have to set double settings.

    My test is this:

    Sphere moving left to right of camera. You set motion blur on in V-Ray global. Duration .5, interval center 0. This will match everything else in the world, and filmed motion blur at 24fps.

    Now. In the latest stable build I really want to match that with the physical camera so this is the combination.

    Motion blur in V-Ray globals on. Physical Camera with Motion camera. Scene set to 24fps.
    Physical camera Shutter Angle 360, Shutter offset -90

    This seems to match up a .5 Duration with interval center of 0.

    Is a Shutter Angle of 360 with -90 offset correct though?


    Thanks.

    -Scott
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