Hi guys,
so it looks like the Maya Fur is not supported in Vray 2.
How about Shave and Hair cut? Do I have to convert Shave and Hair cut fibers into geometry? If so, would this not drastically increase the rendertime if I have millions of hair/fur polygons?
Any suggestions what or how to create fur in Vray 2? Shave? Or render the Maya fur in Mental Ray and comp it over the Vray render?
Thanks
Andras Kavalecz
HIVE-FX
so it looks like the Maya Fur is not supported in Vray 2.
How about Shave and Hair cut? Do I have to convert Shave and Hair cut fibers into geometry? If so, would this not drastically increase the rendertime if I have millions of hair/fur polygons?
Any suggestions what or how to create fur in Vray 2? Shave? Or render the Maya fur in Mental Ray and comp it over the Vray render?
Thanks
Andras Kavalecz
HIVE-FX
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