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Ocean (Environment Fog & Vray Mtl) - Reflections Problem

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  • Ocean (Environment Fog & Vray Mtl) - Reflections Problem

    Hello, I hope someone can help me as I am desperate to find a solution soon.

    I am working on an tropical ocean scene, and I am having problems with getting the reflections to show up on my V-Ray Material.

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    I've input an Environment Fog shader into the Volume slot under the Shader Group for the ocean depth. The V-Ray material is then using Diffuse, Reflection, & Refraction, which are all functioning as expected without the Environment Fog shader connected.

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    However, when I have the Fog connected, the reflections become almost completely wiped out. If anyone has anysuggestions, or better ways to create an ocean shader network, please let me know.

  • #2
    it looks like you don't have enough sample in your reflection.
    Try increasing the reflection subdiv.
    Portfolio: http://www.cgifocus.co.uk

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