Hi there,
I am using a 2sided shader. Inside the Translucency Tex I plug a black/white checker.
Behind my plane, I place a Vray Light.
When rendering, the light which should be visible through the translucent texture is not visible.
Already a known bug ?
Maybe already fixed ?
thx,
bernhard
I am using a 2sided shader. Inside the Translucency Tex I plug a black/white checker.
Behind my plane, I place a Vray Light.
When rendering, the light which should be visible through the translucent texture is not visible.
Already a known bug ?
Maybe already fixed ?
thx,
bernhard
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