Hello,
I'm using a background texture override in my scene environment. This works superb on spherical maps and HDRI in the viewport for reference. However, when setting the VRayPlaceEnvTex mapping type to "Screen" I get no viewport preview (it renders perfectly fine). It's causing big problems while trying to match photo plates here, and as usual I'm fairly sure it's me missing something rather than a real problem.
Is this a known issue ?
Currently I'm trying to match the photo plate in IPR/RT mode as a workaround, but that's really clumsy and cumbersome of course.
I'm using a background texture override in my scene environment. This works superb on spherical maps and HDRI in the viewport for reference. However, when setting the VRayPlaceEnvTex mapping type to "Screen" I get no viewport preview (it renders perfectly fine). It's causing big problems while trying to match photo plates here, and as usual I'm fairly sure it's me missing something rather than a real problem.
Is this a known issue ?
Currently I'm trying to match the photo plate in IPR/RT mode as a workaround, but that's really clumsy and cumbersome of course.
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