It seems like the default value of a string parameter doesn't get translated when adding a plugin texture in Maya. The code looks like this:
Other default values do get translated:
Any ideas?
(BTW, maybe you could add a SDK forum section for those developing with it?)
Code:
addParamString("string", "01,10");
Code:
addParamTexture("color", AColor(1.0f, 1.0f, 1.0f, 1.0f));
(BTW, maybe you could add a SDK forum section for those developing with it?)
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