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SDK - addParamString() default value

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  • SDK - addParamString() default value

    It seems like the default value of a string parameter doesn't get translated when adding a plugin texture in Maya. The code looks like this:

    Code:
    addParamString("string", "01,10");
    Other default values do get translated:
    Code:
    addParamTexture("color", AColor(1.0f, 1.0f, 1.0f, 1.0f));
    Any ideas?

    (BTW, maybe you could add a SDK forum section for those developing with it?)

  • #2
    Thanks for the pointer; will fix it.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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